![]() ![]() One of the most effective uses for a Car is to tow a Tanker. Nonetheless, there are a few types of machines that do not need power in order to operate, such as certain models of Wood Chippers, Conveyor Belts, and a few others. This prevents them from actually doing most types of fieldwork, even if they can tow the machines themselves. Note that Cars do not have a "Power Take-off" They cannot supply power to whatever equipment they are towing. to a Sale Point or Silo), or to tow equipment between distant fields. Therefore, Cars are typically used to move small amounts of cargo over long distances (e.g. Using a car to tow cargo over short distances or on fields is much less beneficial A Tractor will likely perform the same job better. Furthermore, since the key advantage of a car is its ability to develop a very good speed, it is best to drive them across long distances and with as few turns as possible. They are too light to get a good grip on rough terrain, and have a powerful suspension that causes them to bounce around dangerously on such terrain. For example, a Lizard Pickup TT can easily tow a small Tipper when it is full of material.Ĭars perform best on flat surfaces - roads. The strongest Car in the base game can handle as much as a strong Medium-class Tractor. The weakest Car in the base game can handle a trailer of roughly the same weight as a powerful Small-class Tractor. This allows them to tow any Implement, Container, or Tanker that has such an attachment.Ĭars themselves are very light compared to Tractors, which means that a Car can effectively tow much more weight than a Tractor of similar horsepower. Therefore, using a Car for personal transport is more a matter of trying to make the game more realistic, rather than an actual necessity.Īll Car models in the base game have both a Drawbar (Ball) and Drawbar (Bolt) attachment point at the rear. This is especially true in the early game, when you have not bought any fields and the map is littered with Mission Markers, which can all be teleported to. Of course, Cars are made somewhat redundant by the ability to instantly teleport across the map, whether into vehicles waiting at different locations or to special locations marked on the map. You can use a car to cross the entire map from corner to corner in about two minutes. Cars are extremely quick, and when they don't tow any cargo, they also accelerate very rapidly to maximum speed. The most basic function of a Car is to transport the player avatar from one place to another.
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